Weapons

Small 1H. Handaxes, daggers, clubs, etc. +1 to sneak rolls.

Medium 1H. +.5 Damage. Shortswords, hammers, hatchets, etc.

Large 1H. +1 Damage. Longswords, maces, battleaxes, etc. -1 to sneak rolls.

Small 2H. +1.5 Damage. Bastard swords, warhammers, waraxes, etc. -2 to sneak rolls.

Large 2H. +2 Damage. Greatswords, mauls, dane axes, etc. -3 to sneak rolls.

Polearms. +1 Damage. Spears, pikes, halberds. -4 to sneak rolls. +1 tile range.

Shortbow. +1 to sneak rolls. 8 tile range

Recurve bow. +.5 damage. 10 tile range

Longbow. +1.5 damage. -2 to sneak rolls. 16 tile range

Crossbow. +1 damage. 12 tile range

Armour

A character can wear only one piece of armour, a helmet, and a shield.

Armour

Gambeson: +.5 armour.

Chainmail/Lamellar: +1 armour. -1 to sneak rolls.

Mail and Plate/Brigandine/Laminar/Scale: +1.5 armour. -2 to sneak rolls.

Plate: +2.5 armour. -4 to sneak rolls.

Helm

Chain Coif: +.25 armour.

Hard Metal Helm: +.5 armour. -1 to sneak rolls.

Shields

Small Shield: +.25 armour.

Large Shield: +.75 armour. -2 to sneak rolls.

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